system: move sd_booted implementation to os abstraction
This implements lazy loading of the systemd marker (they are not accessed in init and shim) and ensures consistent behaviour when running with a stub. Signed-off-by: Ophestra Umiker <cat@ophivana.moe>
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@ -6,7 +6,6 @@ import (
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"fmt"
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"git.ophivana.moe/security/fortify/dbus"
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"git.ophivana.moe/security/fortify/internal"
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"git.ophivana.moe/security/fortify/internal/app"
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"git.ophivana.moe/security/fortify/internal/fmsg"
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"git.ophivana.moe/security/fortify/internal/system"
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@ -50,7 +49,7 @@ func init() {
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func init() {
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methodHelpString := "Method of launching the child process, can be one of \"sudo\""
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if internal.SdBootedV {
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if os.SdBooted() {
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methodHelpString += ", \"systemd\""
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}
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@ -311,3 +311,7 @@ func (s *stubNixOS) Paths() internal.Paths {
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RunDirPath: "/run/user/1971/fortify",
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}
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}
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func (s *stubNixOS) SdBooted() bool {
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return true
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}
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@ -108,7 +108,7 @@ func (a *app) Seal(config *Config) error {
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}
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case method[LaunchMethodMachineCtl]:
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seal.launchOption = LaunchMethodMachineCtl
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if !internal.SdBootedV {
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if !a.os.SdBooted() {
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return fmsg.WrapError(ErrSystemd,
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"system has not been booted with systemd as init system")
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}
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@ -1,35 +0,0 @@
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package internal
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import (
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"errors"
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"io/fs"
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"os"
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"git.ophivana.moe/security/fortify/internal/fmsg"
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)
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const (
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systemdCheckPath = "/run/systemd/system"
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)
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var SdBootedV = func() bool {
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if v, err := SdBooted(); err != nil {
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fmsg.Println("cannot read systemd marker:", err)
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return false
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} else {
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return v
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}
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}()
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// SdBooted implements https://www.freedesktop.org/software/systemd/man/sd_booted.html
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func SdBooted() (bool, error) {
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_, err := os.Stat(systemdCheckPath)
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if err != nil {
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if errors.Is(err, fs.ErrNotExist) {
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err = nil
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}
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return false, err
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}
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return true, nil
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}
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@ -1,6 +1,7 @@
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package internal
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import (
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"errors"
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"io/fs"
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"os"
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"os/exec"
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@ -37,6 +38,8 @@ type System interface {
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// Paths returns a populated [Paths] struct.
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Paths() Paths
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// SdBooted implements https://www.freedesktop.org/software/systemd/man/sd_booted.html
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SdBooted() bool
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}
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// Paths contains environment dependent paths used by fortify.
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@ -71,46 +74,21 @@ func CopyPaths(os System, v *Paths) {
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type Std struct {
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paths Paths
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pathsOnce sync.Once
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sdBooted bool
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sdBootedOnce sync.Once
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}
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func (s *Std) Geteuid() int {
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return os.Geteuid()
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}
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func (s *Std) LookupEnv(key string) (string, bool) {
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return os.LookupEnv(key)
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}
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func (s *Std) TempDir() string {
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return os.TempDir()
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}
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func (s *Std) LookPath(file string) (string, error) {
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return exec.LookPath(file)
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}
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func (s *Std) Executable() (string, error) {
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return os.Executable()
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}
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func (s *Std) Lookup(username string) (*user.User, error) {
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return user.Lookup(username)
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}
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func (s *Std) ReadDir(name string) ([]os.DirEntry, error) {
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return os.ReadDir(name)
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}
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func (s *Std) Stat(name string) (fs.FileInfo, error) {
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return os.Stat(name)
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}
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func (s *Std) Open(name string) (fs.File, error) {
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return os.Open(name)
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}
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func (s *Std) Exit(code int) {
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fmsg.Exit(code)
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}
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func (s *Std) Geteuid() int { return os.Geteuid() }
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func (s *Std) LookupEnv(key string) (string, bool) { return os.LookupEnv(key) }
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func (s *Std) TempDir() string { return os.TempDir() }
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func (s *Std) LookPath(file string) (string, error) { return exec.LookPath(file) }
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func (s *Std) Executable() (string, error) { return os.Executable() }
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func (s *Std) Lookup(username string) (*user.User, error) { return user.Lookup(username) }
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func (s *Std) ReadDir(name string) ([]os.DirEntry, error) { return os.ReadDir(name) }
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func (s *Std) Stat(name string) (fs.FileInfo, error) { return os.Stat(name) }
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func (s *Std) Open(name string) (fs.File, error) { return os.Open(name) }
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func (s *Std) Exit(code int) { fmsg.Exit(code) }
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const xdgRuntimeDir = "XDG_RUNTIME_DIR"
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@ -118,3 +96,31 @@ func (s *Std) Paths() Paths {
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s.pathsOnce.Do(func() { CopyPaths(s, &s.paths) })
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return s.paths
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}
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func (s *Std) SdBooted() bool {
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s.sdBootedOnce.Do(func() { s.sdBooted = copySdBooted() })
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return s.sdBooted
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}
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const systemdCheckPath = "/run/systemd/system"
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func copySdBooted() bool {
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if v, err := sdBooted(); err != nil {
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fmsg.Println("cannot read systemd marker:", err)
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return false
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} else {
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return v
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}
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}
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func sdBooted() (bool, error) {
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_, err := os.Stat(systemdCheckPath)
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if err != nil {
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if errors.Is(err, fs.ErrNotExist) {
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err = nil
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}
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return false, err
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}
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return true, nil
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}
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